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Joost van Dreunen谈2019年游戏行业的十大趋势(3) 吸脂价钱,肯定,北京金毛,图图大耳朵全集,赌神1,明一高钙高铁奶粉

吸脂价钱,肯定,北京金毛,图图大耳朵全集,赌神1,明一高钙高铁奶粉

9.EA在2019年会遭受重创

对于三巨头来说,Electronic Arts应该是今年最不好过的。尽管收购GameFly的串流云游戏团队表现出了EA为扩张所做的积极努力,但是投资者们依然因为之前的各种负面新闻保持消极态度。投资者所期望的是长久持续的增长,EA收购之举也是出于长期战略考虑,某种程度上说也是有点委屈。

另外,客观 来说EA也有几个弱点:公司的收入,尤其是利润方面高度依赖于FIFA Ultimate Team的持续成功。除此之外,公司的新IP情况也比较不乐观,这使得投资者更加担忧公司的长期发展。简而言之,EA无法摆脱华尔街投资者的压力,一些分析师已经降低了他们对未来一年的预期。

10. GameStop寻求收购

我去年做过这样的预测,基本上可以说是对的:过去半年,GameStop一直在寻求收购。公司管理层简直一团糟,以致于公司最大股东Tiger Management发函要求他们把各种破事处理好,做好战略规划。

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GameStop一直都未能找到买家,现在发现他们不得不放弃2014年开展的多元化战略――即在平行的细分市场收购连锁零售店。就在近期,GameStop出售了Spring Mobile部门。他们很有可能会用这笔钱来偿还债务,并提高私营公司或类似亚马逊这样的公司收购它的可能性。没人会预测说2019会是游戏零售业的好年头,然而我们所看到的事实是愈发残酷。

总而言之,今年对我们来说是挑战满满但值得期待的一年。年初的迹象让人们抱有一丝希望,但是2019还是有可能会成为非常不好过的一年。我准备好了。

本文由游戏邦编译,转载请注明来源,或咨询微信zhengjintiao

[In this opinion piece, SuperData Research founder Joost van Dreunen examines ten major trends for 2019, from a fresh wave of consolidations to a fragmentation of PC game marketplaces.]

It’s the time of y癫痫病发作的症状ear when I try to minimize loss of face as an analyst by making generic statements about the gaming industry’s future.

Ha. No chance. Both feet in.

2019 promises to be a great year in games. Innovation and competition will elevate the industry’s offerings and drive more inclusivity among a broader range of audiences.

Cloud gaming emerges as the new frontier and brings about unlikely partnerships

Collectively, gamers will serve as the canary in the coal mine as large tech firms look to in湖北癫痫医院权威troduce new technologies to mainstream consumer audiences. Companies like Amazon, Tencent, Google and Microsoft already own and operate massive data centers that virtually-run enterprise applications. As I previously covered, we will see continued investment in infrastructure and content acquisition in 2019 as these billion dollar companies seek to claim the consumer market.

This means that we’ll likely see some surprising partnerships for instance between Tencent and Google in China. Incumbents like Sony, Nintendo a西藏癫痫病医院怎么治疗好nd legacy game publishers will have to decide on going at it alone (e.g. EA) or buddying up and surrendering a piece of revenue.

Players win as the PC games market breaks into pieces

It’s not a bad thing. But after more than a decade of a virtual monopoly held by Valve, new contenders have emerged. We already saw how Valve tried to get in front of Epic’s announcement that it was lowering its platform fees. And not long after, Discord popped up with an even better rate.

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